136 lines
2.9 KiB
Go
136 lines
2.9 KiB
Go
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package cache
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import (
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"encoding/binary"
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"hash/fnv"
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"runtime"
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"time"
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)
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// This is an experimental and unexported (for now) attempt at making a cache
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// with better algorithmic complexity than the standard one, namely by
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// preventing write locks of the entire cache when an item is added. As of the
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// time of writing, the overhead of selecting buckets is much too great to be
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// worth it except perhaps with extremely large caches.
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//
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// See cache_test.go for a few benchmarks.
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type unexportedShardedCache struct {
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*shardedCache
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}
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type shardedCache struct {
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m uint32
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cs []*cache
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janitor *shardedJanitor
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}
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func (sc *shardedCache) bucket(k string) *cache {
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h := fnv.New32()
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h.Write([]byte(k))
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n := binary.BigEndian.Uint32(h.Sum(nil))
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return sc.cs[n%sc.m]
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}
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func (sc *shardedCache) Set(k string, x interface{}, d time.Duration) {
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sc.bucket(k).Set(k, x, d)
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}
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func (sc *shardedCache) Add(k string, x interface{}, d time.Duration) error {
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return sc.bucket(k).Add(k, x, d)
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}
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func (sc *shardedCache) Replace(k string, x interface{}, d time.Duration) error {
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return sc.bucket(k).Replace(k, x, d)
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}
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func (sc *shardedCache) Get(k string) (interface{}, bool) {
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return sc.bucket(k).Get(k)
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}
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func (sc *shardedCache) Increment(k string, n int64) error {
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return sc.bucket(k).Increment(k, n)
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}
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func (sc *shardedCache) IncrementFloat(k string, n float64) error {
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return sc.bucket(k).IncrementFloat(k, n)
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}
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func (sc *shardedCache) Decrement(k string, n int64) error {
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return sc.bucket(k).Decrement(k, n)
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}
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func (sc *shardedCache) Delete(k string) {
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sc.bucket(k).Delete(k)
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}
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func (sc *shardedCache) DeleteExpired() {
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for _, v := range sc.cs {
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v.DeleteExpired()
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}
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}
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func (sc *shardedCache) Flush() {
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for _, v := range sc.cs {
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v.Flush()
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}
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}
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type shardedJanitor struct {
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Interval time.Duration
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stop chan bool
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}
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func (j *shardedJanitor) Run(sc *shardedCache) {
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j.stop = make(chan bool)
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tick := time.Tick(j.Interval)
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for {
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select {
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case <-tick:
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sc.DeleteExpired()
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case <-j.stop:
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return
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}
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}
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}
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func stopShardedJanitor(sc *unexportedShardedCache) {
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sc.janitor.stop <- true
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}
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func runShardedJanitor(sc *shardedCache, ci time.Duration) {
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j := &shardedJanitor{
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Interval: ci,
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}
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sc.janitor = j
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go j.Run(sc)
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}
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func newShardedCache(n int, de time.Duration) *shardedCache {
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sc := &shardedCache{
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m: uint32(n - 1),
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cs: make([]*cache, n),
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}
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for i := 0; i < n; i++ {
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c := &cache{
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defaultExpiration: de,
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items: map[string]*Item{},
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}
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sc.cs[i] = c
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}
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return sc
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}
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func unexportedNewSharded(shards int, defaultExpiration, cleanupInterval time.Duration) *unexportedShardedCache {
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if defaultExpiration == 0 {
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defaultExpiration = -1
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}
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sc := newShardedCache(shards, defaultExpiration)
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SC := &unexportedShardedCache{sc}
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if cleanupInterval > 0 {
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runShardedJanitor(sc, cleanupInterval)
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runtime.SetFinalizer(SC, stopShardedJanitor)
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}
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return SC
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}
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