Changed the line about serialization to avoid confusion. We do do that now (via Save), but not in the way this referred to.

This commit is contained in:
Patrick Mylund Nielsen 2012-01-29 03:45:11 +01:00
parent 16b8921ca2
commit 88f8307726
1 changed files with 4 additions and 4 deletions

8
README
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@ -63,10 +63,10 @@ downtime quickly.
} }
// If you store a reference type like a pointer, slice, map or channel, you // If you store a reference type like a pointer, slice, map or channel, you
// do not need to run Set if you modify the underlying data. The cache does // do not need to run Set if you modify the underlying data. The cached
// not serialize its data, so if you modify a struct whose pointer you've // reference points to the same memory, so if you modify a struct whose
// stored in the cache, retrieving that pointer with Get will point you to // pointer you've stored in the cache, retrieving that pointer with Get will
// the same data: // point you to the same data:
foo := &MyStruct{Num: 1} foo := &MyStruct{Num: 1}
c.Set("foo", foo, 0) c.Set("foo", foo, 0)
... ...