Handle float64 and int64 Increment/Decrement separately, and don't use Increment(-n) in Decrement to support uints
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parent
9cc10f6f2f
commit
b3a957a46c
90
cache.go
90
cache.go
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@ -129,12 +129,35 @@ func (c *cache) get(k string) (interface{}, bool) {
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return item.Object, true
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}
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// Increment an item of type int, int8, int16, int32, int64, uintptr, uint,
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// uint8, uint32, uint64, float32 or float64 by n. Returns an error if the
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// item's value is not an integer, if it was not found, or if it is not
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// possible to increment it by n. Passing a negative number will cause the item
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// to be decremented.
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// Increment an item of type float32 or float64 by n. Returns an error if the
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// item's value is not floating point, if it was not found, or if it is not
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// possible to increment it by n. Pass a negative number to decrement the
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// value.
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func (c *cache) IncrementFloat(k string, n float64) error {
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c.Lock()
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v, found := c.items[k]
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if !found || v.Expired() {
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c.Unlock()
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return fmt.Errorf("item not found")
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}
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switch v.Object.(type) {
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case float32:
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v.Object = v.Object.(float32) + float32(n)
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case float64:
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v.Object = v.Object.(float64) + n
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default:
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c.Unlock()
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return fmt.Errorf("The value for %s does not have type float32 or float64", k)
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}
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c.Unlock()
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return nil
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}
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// Increment an item of type int, int8, int16, int32, int64, uintptr, uint,
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// uint8, uint32, or uint64, float32 or float64 by n. Returns an error if the
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// item's value is not an integer, if it was not found, or if it is not
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// possible to increment it by n.
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func (c *cache) Increment(k string, n int64) error {
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c.Lock()
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v, found := c.items[k]
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if !found || v.Expired() {
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@ -151,7 +174,7 @@ func (c *cache) IncrementFloat(k string, n float64) error {
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case int32:
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v.Object = v.Object.(int32) + int32(n)
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case int64:
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v.Object = v.Object.(int64) + int64(n)
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v.Object = v.Object.(int64) + n
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case uint:
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v.Object = v.Object.(uint) + uint(n)
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case uintptr:
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@ -167,30 +190,61 @@ func (c *cache) IncrementFloat(k string, n float64) error {
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case float32:
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v.Object = v.Object.(float32) + float32(n)
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case float64:
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v.Object = v.Object.(float64) + n
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v.Object = v.Object.(float64) + float64(n)
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default:
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c.Unlock()
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return fmt.Errorf("The value of %s is not an integer", k)
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return fmt.Errorf("The value for %s is not an integer", k)
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}
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c.Unlock()
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return nil
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}
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// Increment an item of type int, int8, int16, int32, int64, uintptr, uint,
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// uint8, uint32, or uint64, float32 or float64 by n. Returns an error if the
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// item's value is not an integer, if it was not found, or if it is not
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// possible to increment it by n. Passing a negative number will cause the item
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// to be decremented.
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func (c *cache) Increment(k string, n int64) error {
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return c.IncrementFloat(k, float64(n))
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}
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// Decrement an item of type int, int8, int16, int32, int64, uintptr, uint,
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// uint8, uint32, or uint64, float32 or float64 by n. Returns an error if the
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// item's value is not an integer, if it was not found, or if it is not
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// possible to decrement it by n.
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func (c *cache) Decrement(k string, n int64) error {
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return c.Increment(k, n*-1)
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// TODO: Implement Increment and Decrement more cleanly.
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// (Cannot do Increment(k, n*-1) for uints.)
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c.Lock()
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v, found := c.items[k]
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if !found || v.Expired() {
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c.Unlock()
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return fmt.Errorf("item not found")
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}
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switch v.Object.(type) {
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case int:
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v.Object = v.Object.(int) - int(n)
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case int8:
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v.Object = v.Object.(int8) - int8(n)
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case int16:
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v.Object = v.Object.(int16) - int16(n)
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case int32:
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v.Object = v.Object.(int32) - int32(n)
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case int64:
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v.Object = v.Object.(int64) - n
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case uint:
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v.Object = v.Object.(uint) - uint(n)
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case uintptr:
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v.Object = v.Object.(uintptr) - uintptr(n)
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case uint8:
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v.Object = v.Object.(uint8) - uint8(n)
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case uint16:
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v.Object = v.Object.(uint16) - uint16(n)
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case uint32:
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v.Object = v.Object.(uint32) - uint32(n)
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case uint64:
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v.Object = v.Object.(uint64) - uint64(n)
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case float32:
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v.Object = v.Object.(float32) - float32(n)
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case float64:
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v.Object = v.Object.(float64) - float64(n)
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default:
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c.Unlock()
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return fmt.Errorf("The value for %s is not an integer", k)
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}
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c.Unlock()
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return nil
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}
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// Delete an item from the cache. Does nothing if the key is not in the cache.
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