gosocketio/vendor/github.com/googollee/go-socket.io/engineio/packet/encoder.go

44 lines
683 B
Go

package packet
import (
"io"
"github.com/googollee/go-socket.io/engineio/frame"
)
// FrameWriter is the writer which supports framing.
type FrameWriter interface {
NextWriter(typ frame.Type) (io.WriteCloser, error)
}
type Encoder struct {
w FrameWriter
}
func NewEncoder(w FrameWriter) *Encoder {
return &Encoder{
w: w,
}
}
func (e *Encoder) NextWriter(ft frame.Type, pt Type) (io.WriteCloser, error) {
w, err := e.w.NextWriter(ft)
if err != nil {
return nil, err
}
var b [1]byte
if ft == frame.String {
b[0] = pt.StringByte()
} else {
b[0] = pt.BinaryByte()
}
if _, err := w.Write(b[:]); err != nil {
w.Close()
return nil, err
}
return w, nil
}